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Archive for the ‘virtual reality’ category: Page 2

Mar 9, 2024

Noble laureate helps discover new material to boost AI, VR, healthcare

Posted by in categories: robotics/AI, virtual reality

Researchers discovered novel features of graphene-like materials known as rhenium diselenide and rhenium disulfide.

Mar 2, 2024

Neurosurgeon gets virtual avatar for brain surgery training

Posted by in categories: augmented reality, biotech/medical, neuroscience, virtual reality

MIT and an AR/VR startup join forces to pioneer a new era in medical training. Dive into the future as a virtual avatar of a top neurosurgeon mentors learners globally.

Mar 2, 2024

Apple Vision Pro may eventually get SteamVR functionality

Posted by in categories: entertainment, virtual reality

Apple Vision Pro may gain the ability to play SteamVR games, thanks to developers who have begun porting the open-source ALVR software.

ALVR is software that enables streaming VR games to virtual reality headsets. The adaptation of ALVR allows users to enjoy SteamVR games on Apple Vision Pro’s Micro-OLED displays.

However, interacting with these games requires a specific type of controller that tracks itself instead of one tracked by a headset.

Mar 1, 2024

Honda unveils mind-controlled scooter, a hands-free VR mobility device

Posted by in category: virtual reality

The UNI-ONE works with two HOT Drive Systems and can travel at 3.7 miles an hour while delivering an unmatched XR experience.

Feb 23, 2024

Wearable Tech Reads Human Emotions

Posted by in categories: robotics/AI, virtual reality, wearables

Summary: Researchers unveiled a pioneering technology capable of real-time human emotion recognition, promising transformative applications in wearable devices and digital services.

The system, known as the personalized skin-integrated facial interface (PSiFI), combines verbal and non-verbal cues through a self-powered, stretchable sensor, efficiently processing data for wireless communication.

This breakthrough, supported by machine learning, accurately identifies emotions even under mask-wearing conditions and has been applied in a VR “digital concierge” scenario, showcasing its potential to personalize user experiences in smart environments. The development is a significant stride towards enhancing human-machine interactions by integrating complex emotional data.

Feb 21, 2024

MIT unveils adaptive smart glove that makes touch the teacher

Posted by in categories: education, robotics/AI, virtual reality

MIT researchers unveil a revolutionary smart glove integrating tactile feedback for enhanced learning, robotics, and virtual reality interactions.


Discover how MIT’s new smart glove is transforming education, robotics, and virtual reality experiences with personalized tactile feedback.

Feb 21, 2024

New technology can reveal what’s hidden behind objects using algorithm

Posted by in categories: information science, law enforcement, mathematics, virtual reality

The technology can reconstruct a hidden scene in just minutes using advanced mathematical algorithms.


Potential use case scenarios

Law enforcement agencies could use the technology to gather critical information about a crime scene without disturbing the evidence. This could be especially useful in cases where the scene is dangerous or difficult to access. For example, the technology could be used to reconstruct the scene of a shooting or a hostage situation from a safe distance.

Continue reading “New technology can reveal what’s hidden behind objects using algorithm” »

Feb 14, 2024

The promise of collective superintelligence

Posted by in categories: augmented reality, robotics/AI, virtual reality

In the short term, CSI technology enables an entirely new form of communication in which thoughtful deliberations can be conducted among groups of nearly any size. This has potential to enhance a wide range of fields from enterprise collaboration and market research to large-scale civic engagement.

In the longer term, this approach could enable a new pathway to superintelligence that is inherently aligned with human values, morals and sensibilities. Of course, companies like OpenAI and Anthropic should keep working around the clock to instill their AI models with human values and interests, but others should be pursuing alternative methods that amplify rather than replace human intelligence. One alternative is Collective Superintelligence, which looks far more feasible today than in years past.

Continue reading “The promise of collective superintelligence” »

Feb 7, 2024

Apple Fans Horrified to Discover Vision Pro Can’t Play VR Porn

Posted by in category: virtual reality

Apple’s new Vision Pro headset VR doesn’t support “immersive” adult content — and the people who bought it for that are not happy.

Feb 2, 2024

Ridicule Erupts as Apple Reveals the Avatars in Its Super Expensive VR System

Posted by in category: virtual reality

Apple’s Vision Pro will be released on Friday, and reviews of the VR goggle’s custom digital avatars are already pouring: unsettling and bad.

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