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Archive for the ‘cyborgs’ category

Feb 26, 2020

Artificial and Biological Neurons Just Talked Over the Internet

Posted by in categories: biotech/medical, cyborgs, internet, nanotechnology, robotics/AI

For now, it’s a simple network. But, it could be an important first step toward smarter and more adaptive prosthetics and brain-computer interfaces — and potentially lay the groundwork for a world where neural implants create real brain networks.

“On one side it sets the basis for a novel scenario that was never encountered during natural evolution, where biological and artificial neurons are linked together and communicate across global networks; laying the foundations for the Internet of Neuro-electronics,” Themis Prodromakis, a nanotechnology researcher and director at the University of Southampton’s Centre for Electronics Frontiers said in a press release.

“On the other hand, it brings new prospects to neuroprosthetic technologies, paving the way towards research into replacing dysfunctional parts of the brain with AI chips.”

Feb 25, 2020

How Bionic Limbs Are Changing Lives | VICE on HBO

Posted by in categories: bioengineering, computing, cyborgs, neuroscience, transhumanism

A bionic revolution is brewing, as recent advancements in bioengineering have brought about scientific breakthroughs in rehabilitation for people with disabilities. The most cutting edge research is happening inside the human brain, where implanted technology allows people to communicate directly with computers, using their thoughts.

VICE’s Wilbert L. Cooper travels to Zurich to see the first-ever bionic Olympics and discovers a host of technologies that are expanding what it means to be human.

Continue reading “How Bionic Limbs Are Changing Lives | VICE on HBO” »

Feb 21, 2020

The Techno-Human Shell – A Jump in the Evolutionary Gap

Posted by in categories: bioengineering, biotech/medical, computing, cyborgs, nanotechnology

It is in this second phase when Darwinian evolutionary rivers will merge with the rivers of intelligent designers, represented by scientists, programmers and engineers, who will fuse organic natural biology, synthetic biology, and digital technology into a unified whole that future generations will deem their anatomy. The merger will serve to afford greater intelligence and, longer, healthier lives. In exchange, we will relinquish actual autonomy for apparent autonomy, where what was once considered “free will” will be supplanted by the deterministic logic of machinery somewhere in the mainstream of our unconscious.

Although in-the-body technology will have an explosive effect on commerce, entertainment, and employment, in the near term the concentration will be on medical devices, such as the innocuous pacemaker (essentially a working silicon-based computer, with sensors, memories, and a stimulation device with telecommunications to the outer world). In a second epoch, these devices will be gradually down-sized by advances in synthetic DNA, molecular- and nano-sized processors, each deployed alongside and within cells and organs as permanent non-organic, internal adjuncts to our anatomy for use as: nano-prosthetics, nano-stimulators/suppressors, artificial organ processors, metabolic and cognitive enhancers, and permanent diagnostic tools to ensure our physical and psychological well-being as we head toward a practically interminable lifetime.[6]

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Feb 17, 2020

Looking To Bionic Eyesight

Posted by in categories: biological, computing, cyborgs, neuroscience, transhumanism

After being blind for 16 years, scientists have plugged a bionic eye directly into Bernardeta Gomez’s brain, allowing her to see again without using her biological eyes after she had a computer port surgically embedded into her skull.

The vision system is being honed by neuriengineer Eduardo Fernandez in his lab at the University of Miguel Hernandez, and it is comprised of a few different parts according to the publication in MIT Technology Review.

There is a pair of glasses that are fitted with a camera that connects to a computer which translates the live video feed into electronic signals that are then sent via a cable to the port which has been surgically embedded into the back of Gomez’s skull and connects to an implant in the visual cortex of her brain.

Feb 15, 2020

Eye-tracking data improves prosthetic hands

Posted by in categories: biotech/medical, business, computing, cyborgs

Prosthetic hands restore only some of the function lost through amputation. But combining electrical signals from forearm muscles with other sources of information, such as eye tracking, promises better prostheses. A study funded by the SNSF gives specialists access to valuable new data.

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The hand is a precious limb. Its 34 muscles and 20 joints enable movements of great precision and complexity which are essential for interacting with the environment and with others on a daily basis. Hand amputation thus has severe physical and psychological repercussions on a person’s life. Myoelectric prosthetic hands, which work by recording electrical muscle signals on the skin, allow amputees to regain some lost function. But dexterity is often limited and the variability of the electrical signals from the forearm alone makes the prosthetics sometimes unreliable. Henning Müller, professor of business informatics, is investigating how combining data from myoelectric signals with other sources of information could lead to better prosthetics. Müller has now made available to the scientific community a dataset that includes eye tracking and computer vision as well as other information (electromyography and acceleration sensor data).

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Feb 13, 2020

These bionic shorts help turn an epic hike into a leisurely stroll

Posted by in categories: cyborgs, information science, robotics/AI, transhumanism, wearables

Forget the Thighmaster. Someday you might add a spring to your step when walking or running using a pair of mechanically powered shorts.

Step up: The lightweight exoskeleton-pants were developed by researchers at Harvard University and the University of Nebraska, Omaha. They are the first device to assist with both walking and running, using an algorithm that adapts to each gait.

Making strides: The super-shorts show how wearable exoskeleton technology might someday help us perform all sorts of tasks. Progress in materials, actuators, and machine learning has led to a new generation of lighter, more powerful, and more adaptive wearable systems. Bulkier and heavier commercial systems are already used to help people with disabilities and workers in some factories and warehouses.

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Feb 13, 2020

Neuroprosthetics: Medicine of the future

Posted by in categories: biotech/medical, cyborgs, life extension, neuroscience

Neuroprosthesis is the process of using direct electric stimulation to enable proper functioning of the nervous system. Neuroprosthetic devices supplements the input or the output signals to the neural system, enabling the individual to carry out proper functioning and physical activities. Some of the purposes which involve the use of neuroprosthetics include, techniques for bladder and bowel control, deep brain stimulation, and restoration of mobility and respiration to paralyzed individuals.

Get PDF sample copy of study @ http://bit.ly/39hTnku

Brain disorders exhibits a considerable social and economic burden in Europe. According to WHO survey, brain disorders are responsible for 35% of Europe’s total disease burden. This burden is increasing due to increasing number of aging population in Europe, and requires a considerable attention to address the treatment issues as all the cases does not respond to medication therapy.

Feb 8, 2020

Scientists Plugged a Bionic Eye Directly Into This Woman’s Brain

Posted by in categories: biological, computing, cyborgs, neuroscience, transhumanism

Bernardeta Gómez has been blind for 16 years. But using a bionic eye developed by Spanish neuroengineer Eduardo Fernandez, she was able to see again — without using her biological eyes at all.

The system, which Fernandez is honing at his University of Miguel Hernandez lab, comprises a few different parts, as detailed in a newly-published story in MIT Technology Review.

First, there’s a pair of glasses fitted with a camera that connects to a computer. The computer translates the camera’s live video feed into electronic signals. Those signals are then sent via a cable to a port that Fernandez surgically embedded in the back of Gómez’s skull. That port connects to an implant in the visual cortex of Gómez’s brain.

Feb 5, 2020

Religion and the Posthuman Discourse

Posted by in categories: cyborgs, nanotechnology, transhumanism

The proliferation of transhumanist thought beyond science fiction and into the public space seems, at first, a minor ideological and physical threat. Numerous concerns about the implications of transhumanism have been raised, but few regarding religious implications. Cultural anthropologist Chris Toumey notes in his article in Nature Nanotechnology the small body of literature grounded explicitly in Christian values, remarking “I would like to see religious thought on nanotechnology develop well beyond a reaction to the more sensationalist parts of the transhumanist vision.” [1] Though the quote specifies nanotechnology, it applies more broadly to non-secular works on the problem(s) with transhumanism. To find literature from Muslims, then, containing an approach to transhumanism guided by Islamic principles is a laborious endeavor. This is not to fault Muslims, but to draw observant, critical eyes to the transhumanist movement.

The existing literature must be studied in order to understand the scope of possible reconciliation/conflict as Muslims formulate their own methods of evaluation. In her book, Cyborg Selves: A Theological Anthropology of the Posthuman, Jeanine Thweatt-Bates, Assistant Professor of Theology at New Brunswick Theological Seminary, outlines her approach: one that is, at once, an overview of two approaches to the ‘posthuman,’ and an analysis of possible reconciliatory discourse with a Christian theological locus. To be clear, it’s not a book on the Christian perspective of the posthuman, but a Christian’s perspective.

The Cyborg

Feb 4, 2020

Wolfenstein: Youngblood – Official E3 2019 Trailer

Posted by in categories: cyborgs, entertainment, robotics/AI

Rid Paris of its Nazi problem together with a friend in Wolfenstein: Youngblood, the first co-op game in the series’s history. Set in a twisted 1980, step into the power armor of the “Terror Twins,” Jess and Soph Blazkowicz, on a mission to find your missing father BJ.

Clean up the Parisian streets with an arsenal of weapons and abilities in online co-op or with an AI companion. Wolfenstein: Youngblood is available July 26, 2019 for PC, PlayStation 4, Xbox One, and Nintendo Switch.

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