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Archive for the ‘augmented reality’ category

Oct 10, 2024

Afforestation and Reforestation: A Path to Achieving the 1.5°C Target?

Posted by in categories: augmented reality, climatology, employment, sustainability

How can afforestation/reforestation (AR) help reduce climate change and help achieve the goal of the Paris Agreement calling for a maximum 1.5 degrees Celsius above pre-industrial levels? This is what a recent study published in Nature Communications hopes to address as a team of researchers from Germany investigated how AR could contribute to meeting this goal. This study holds the potential to help researchers, climate scientists, legislators, and the public better understand the steps that can be taken to mitigate the effects of climate change, for both the short and long term.

In simple terms, afforestation/reforestation (AR) is planting trees in areas that have experienced deforestation (tree removal) or areas where trees never existed. For the study, the researchers used Integrated Assessment Models (IAMs) to simulate how AR could contribute to the Paris Agreement goals by conducting more than 1,200 scenarios. In the end, the researchers found that AR contributions to climate change makes its biggest impact in 2052, along with decreasing average global temperatures by 0.2 degrees Celsius by the end of the century. Finally, AR could also reduce the amount of time before average global temperatures exceed 1.5 degrees Celsius by 13 years.

“These results show that global AR can in fact make an important contribution to mitigating climate change, when applied at the large sale,” said Dr. Yiannis Moustakis, who is a postdoctoral researcher at Ludwig Maximilians Universität München and lead author of the study. “But it is not a panacea and must be viewed in a more comprehensive framework that takes socioeconomic trade-offs equally into account. Planting a forest could create jobs, revenue, and promote ecosystem services, but it could also deprive people’s livelihood, exacerbate poverty, financially or physically displace people, and disturb local food networks.”

Oct 4, 2024

Developer Shows Interactive Water Made for AR

Posted by in category: augmented reality

Noah Rayburn mixes realities.

Oct 3, 2024

US military’s robot dogs with rifles can detect aerial threats at night

Posted by in categories: augmented reality, military, robotics/AI

Lone Wolf rifle, with infrared and thermal vision, detects aerial threats using cutting-edge targeting tech.


Possibly equipped with an AR-15/M16-pattern rifle, the robot dog appears to be a Ghost Robotics Vision 60 quadrupedal-unmanned ground vehicle (Q-UGV).

The testing was conducted at Red Sands Integrated Experimentation Center in Saudi Arabia.

Continue reading “US military’s robot dogs with rifles can detect aerial threats at night” »

Oct 3, 2024

Learn Origami with This AR App for Snap Spectacles

Posted by in category: augmented reality

A nice tool by Inna Horobchuk.

Sep 26, 2024

Shrinking augmented reality displays into eyeglasses to expand their use

Posted by in categories: augmented reality, biotech/medical, information science, robotics/AI

Augmented reality (AR) takes digital images and superimposes them onto real-world views. But AR is more than a new way to play video games; it could transform surgery and self-driving cars. To make the technology easier to integrate into common personal devices, researchers report in ACS Photonics how to combine two optical technologies into a single, high-resolution AR display. In an eyeglasses prototype, the researchers enhanced image quality with a computer algorithm that removed distortions.

Sep 21, 2024

This was a huge week for AI. Here are the 5 biggest announcements

Posted by in categories: augmented reality, robotics/AI

From AI-generated video advancements to new AI-powered AR glasses, here were the 5 biggest announcements.

Sep 19, 2024

Nat Geo Leverages Cutting-Edge Technology To Bring The Amazon To Life

Posted by in categories: augmented reality, mapping

Storytelling has evolved beyond mere narration—it’s now about immersion, interaction, and creating a deep emotional connection. Few organizations understand this better than National Geographic, a brand renowned for bringing the natural world to life through visually stunning, fact-driven content. With their latest digital experience, “Into the Amazon,” National Geographic has raised the bar even higher, blending cutting-edge technology with unparalleled storytelling to offer audiences a front-row seat to one of the planet’s most vital ecosystems: the Amazon rainforest.

At a time when the world’s environmental challenges are more pressing than ever, National Geographic’s “Into the Amazon” doesn’t just inform viewers; it transforms how we understand the Amazon’s role in the global ecosystem. This article explores how innovative technologies—such as interactive 3D mapping, augmented reality, and immersive media formats —are being harnessed to deliver a uniquely engaging experience. It also reflects on the broader implications for the future of digital storytelling, where technology and narrative merge to create impactful, lasting impressions.

As digital media continues to dominate, audience expectations have shifted. Passive consumption is no longer enough—today’s audiences crave interaction, engagement, and experiences that go beyond the screen. Immersive storytelling, particularly in the environmental and scientific fields, has emerged as a powerful tool to captivate and educate.

Sep 2, 2024

This Mixed Reality Game Turns Your Living Room into Little Town

Posted by in categories: augmented reality, transportation

Watch a cozy city full of miniature people grow right in your living room in Wall Town Wonders, an upcoming mixed reality game by Cyborn.

Help tiny characters expand their world by completing quests and mini-games in the game’s detailed environments and interact with your new neighbors like never before using your hands. You can “touch” the objects and even guide a virtual plane.

Aug 31, 2024

Virtual and augmented reality can temporarily change the way people perceive distances, finds study

Posted by in categories: augmented reality, virtual reality

Researchers at the University of Toronto have found that using virtual and augmented reality (VR and AR) can temporarily change the way people perceive and interact with the real world—with potential implications for the growing number of industries that use these technologies for training purposes.

The study, published recently in the journal Scientific Reports, not only found that people moved differently in VR and AR, but that these changes led to temporary errors in movement in the real world. In particular, participants who used VR tended to undershoot their targets by not reaching far enough, while those who used AR tended to overshoot their targets by reaching too far.

This effect was noticeable immediately after using VR or AR, but gradually disappeared as participants readjusted to .

Jul 23, 2024

UK, Italy, Japan’s 6th-gen fighter could feature AR, laser weapons

Posted by in categories: augmented reality, military

The fighter’s new engines can power laser weapons and enable a “pilot optional” mode.


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