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In the world of particle physics, where scientists unravel the mysteries of the universe, artificial intelligence (AI) and machine learning (ML) are making waves with how they’re increasing understanding of the most fundamental particles. Central to this exploration are parton distribution functions (PDFs). These complex mathematical models are crucial for predicting outcomes of high energy physics experiments that test the Standard Model of particle physics.

For the past six years, Los Alamos National Laboratory has led the world in trying to understand one of the most frustrating barriers that faces variational quantum computing: the barren plateau.

“Imagine a landscape of peaks and valleys,” said Marco Cerezo, the Los Alamos team’s lead scientist. “When optimizing a variational, or parameterized, , one needs to tune a series of knobs that control the solution quality and move you in the landscape. Here, a peak represents a bad solution and a valley represents a good solution. But when researchers develop algorithms, they sometimes find their model has stalled and can neither climb nor descend. It’s stuck in this space we call a barren .”

For these quantum computing methods, barren plateaus can be mathematical dead ends, preventing their implementation in large-scale realistic problems. Scientists have spent a lot of time and resources developing quantum algorithms only to find that they sometimes inexplicably stall. Understanding when and why barren plateaus arise has been a problem that has taken the community years to solve.

About a century ago, scientists were struggling to reconcile what seemed a contradiction in Albert Einstein’s theory of general relativity.

Published in 1915, and already widely accepted worldwide by physicists and mathematicians, the theory assumed the Universe was static – unchanging, unmoving and immutable. In short, Einstein believed the size and shape of the Universe today was, more or less, the same size and shape it had always been.

But when astronomers looked into the night sky at faraway galaxies with powerful telescopes, they saw hints the Universe was anything but that. These new observations suggested the opposite – that it was, instead, expanding.

The technique simulates elastic objects for animation and other applications, with improved reliability compared to other methods. In comparison, many existing simulation techniques can produce elastic animations that become erratic or sluggish or can even break down entirely.

To achieve this improvement, the MIT researchers uncovered a hidden mathematical structure in equations that capture how elastic materials deform on a computer. By leveraging this property, known as convexity, they designed a method that consistently produces accurate, physically faithful simulations.

Partial differential equations (PDEs) are a class of mathematical problems that represent the interplay of multiple variables, and therefore have predictive power when it comes to complex physical systems. Solving these equations is a perpetual challenge, however, and current computational techniques for doing so are time-consuming and expensive.

Now, research from the University of Utah’s John and Marcia Price College of Engineering is showing a way to speed up this process: encoding those equations in light and feeding them into their newly designed “optical neural engine,” or ONE.

The researchers’ ONE combines diffractive optical neural networks and optical matrix multipliers. Rather than representing PDEs digitally, the researchers represented them optically, with variables represented by the various properties of a light wave, such as its intensity and phase. As a wave passes through the ONE’s series of optical components, those properties gradually shift and change, until they ultimately represent the solution to the given PDE.

The entire field of mathematics summarised in a single map! This shows how pure mathematics and applied mathematics relate to each other and all of the sub-topics they are made from.

#mathematics #DomainOfScience.

If you would like to buy a poster of this map, they are available here:
North America: https://store.dftba.com/products/map–… else: http://www.redbubble.com/people/domin… French version: https://www.redbubble.com/people/domi… Spanish Version: https://www.redbubble.com/people/domi… I have also made a version available for educational use which you can find here: https://www.flickr.com/photos/9586967… To err is to human, and I human a lot. I always try my best to be as correct as possible, but unfortunately I make mistakes. This is the errata where I correct my silly mistakes. My goal is to one day do a video with no errors! 1. The number one is not a prime number. The definition of a prime number is a number can be divided evenly only by 1, or itself. And it must be a whole number GREATER than 1. (This last bit is the bit I forgot). 2. In the trigonometry section I drew cos(theta) = opposite / adjacent. This is the kind of thing you learn in high school and guess what. I got it wrong! Dummy. It should be cos(theta) = adjacent / hypotenuse. 3. My drawing of dice is slightly wrong. Most dice have their opposite sides adding up to 7, so when I drew 3 and 4 next to each other that is incorrect. 4. I said that the Gödel Incompleteness Theorems implied that mathematics is made up by humans, but that is wrong, just ignore that statement. I have learned more about it now, here is a good video explaining it: • Gödel’s Incompleteness Theorem — Numberphile 5. In the animation about imaginary numbers I drew the real axis as vertical and the imaginary axis as horizontal which is opposite to the conventional way it is done. Thanks so much to my supporters on Patreon. I hope to make money from my videos one day, but I’m not there yet! If you enjoy my videos and would like to help me make more this is the best way and I appreciate it very much. / domainofscience Here are links to some of the sources I used in this video. Links: Summary of mathematics: https://en.wikipedia.org/wiki/Mathema… Earliest human counting: http://mathtimeline.weebly.com/early–… First use of zero: https://en.wikipedia.org/wiki/0#History http://www.livescience.com/27853-who–… First use of negative numbers: https://www.quora.com/Who-is-the-inve… Renaissance science: https://en.wikipedia.org/wiki/History… History of complex numbers: http://rossroessler.tripod.com/ https://en.wikipedia.org/wiki/Mathema… Proof that pi is irrational: https://www.quora.com/How-do-you-prov… and https://en.wikipedia.org/wiki/Proof_t… Also, if you enjoyed this video, you will probably like my science books, available in all good books shops around the work and is printed in 16 languages. Links are below or just search for Professor Astro Cat. They are fun children’s books aimed at the age range 7–12. But they are also a hit with adults who want good explanations of science. The books have won awards and the app won a Webby. Frontiers of Space: http://nobrow.net/shop/professor-astr… Atomic Adventure: http://nobrow.net/shop/professor-astr… Intergalactic Activity Book: http://nobrow.net/shop/professor-astr… Solar System App: Find me on twitter, instagram, and my website: http://dominicwalliman.com / dominicwalliman / dominicwalliman / dominicwalliman.
Everywhere else: http://www.redbubble.com/people/domin
French version: https://www.redbubble.com/people/domi
Spanish Version: https://www.redbubble.com/people/domi

I have also made a version available for educational use which you can find here: https://www.flickr.com/photos/9586967

To err is to human, and I human a lot. I always try my best to be as correct as possible, but unfortunately I make mistakes. This is the errata where I correct my silly mistakes. My goal is to one day do a video with no errors!

1. The number one is not a prime number. The definition of a prime number is a number can be divided evenly only by 1, or itself. And it must be a whole number GREATER than 1. (This last bit is the bit I forgot).

Our earliest models of reality were expressed as static structures and geometry, until mathematicians of the 16th century came up with differential algebra, a framework which allowed us to capture aspects of the world as a dynamical system. The 20th century introduced the concept of computation, and we began to model the world through state transitions. Stephen Wolfram suggests that we may be about to enter a new paradigm: multicomputation. At the core of multicomputation is the non-deterministic Turing machine, one of the more arcane ideas of 20th century computer science. Unlike a deterministic Turing machine, it does not just transition from one state to the next, but to all possible states simultaneously, resulting in structures that emerge over the branching and merging of causal paths.

Stephen Wolfram studies the resulting multiway systems as a model for foundational physics. Multiway systems can also be used as an abstraction to understand biological and social processes, economic dynamics, and model-building itself.

In this conversation, we want to explore whether mental processes can be understood as multiway systems, and what the multicomputational perspective might imply for memory, perception, decision making and consciousness.

About the Guest: Stephen Wolfram is one of the most interesting and least boring thinkers of our time, well known for his unique contributions to computer science, theoretical physics and the philosophy of computation. Among other things, Stephen is the creator of the Wolfram Language (also known as Mathematica), the knowledge engine Wolfram|Alpha, the author of the books A New Kind of Science and A Project to Find the Fundamental Theory of Physics, and the founder and CEO of Wolfram Research.

We anticipate that this will be an intellectually fascinating discussion; please consider reading some of the following articles ahead of time:

The Concept of the Ruliad: https://writings.stephenwolfram.com/2021/11/the-concept-of-the-ruliad/

In a study by TU Wien and FU Berlin, researchers have measured what happens when quantum physical information is lost. This clarifies important connections between thermodynamics, information theory and quantum physics.

Heat and information—these are two very different concepts that, at first glance, appear to have nothing to do with each other. Heat and energy are central concepts in thermodynamics, an important field of physics and even one of its cornerstones. Information theory, on the other hand, is an abstract topic in mathematics.

But as early as the 1960s, physicist Rolf Landauer was able to show that the two are closely related: the deletion of information is inevitably linked to the exchange of energy. You cannot delete a data storage device without releasing heat to the outside world.