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New light-based communication network works on land, sea, and in air

Researchers from China used different spectra of light to maximize data transmission in various modes and setting up interoperability between them.


A new light-based communication network developed through a research collaboration between Nanjing University of Posts and Telecommunications and Suzhou Lighting Chip Monolithic Optoelectronics Technology company in China makes seamless connectivity on land, in the sea, and in the air a reality.

While urban landscapes may enjoy the advantages of wireless 5G internet, many pockets worldwide still need broadband. Even as Elon Musk wants to make space-based ultra-fast internet connections the norm, the services cannot be delivered for undersea activities where research and exploration demand them.

SpaceX Improves Falcon 9 Performance and Flies a Record 24 Starlink v2 Mini Satellites

It turns out an old dog can learn new tricks. After over 300 flights and 13 years in service, Falcon 9 continues to improve as SpaceX tweaks the design for higher performance.

SpaceX hit a new record on Sunday, flying 24 Starlink v.2 minis aboard a Falcon 9 rocket, surpassing its previous high water mark of 23 satellites. “This mission is carrying one additional Starlink satellite from previous east coast missions thanks in part to performance increases on Falcon 9,” SpaceX wrote on X.

The company did not detail how it was able to squeeze more performance out of Falcon 9. The Starlink v.2 mini debuted at the start of last year, boasting around 4x more capacity than its predecessors. The company has previously been launching 21–23 Starlink satellites per flight.

China issues world’s 1st legally binding verdict on copyright infringement of AI-generated images

China ruled on a case of infringement of copyright by an AI-generated service, the first effective ruling of its kind globally, which provided a judicial answer to the dilemma of whether the content generated by AI service providers infringes on copyright, media reported on Monday.

According to the 21st Century Business Herald, the Guangzhou Internet Court ruled that the an AI company had infringed the plaintiff’s copyright and adaptation rights to the Ultraman works in the process of providing generative AI services, and should bear relevant civil liability.

The protagonist of this case was the super IP Ultraman. In this case, the copyright owner of the “Ultraman” works exclusively authorized the copyright of the series images to the plaintiff, while the defendant company operated a website, providing services with AI conversation and AI-generated painting functions.

Algorithms are everywhere

Chayka argues that cultivating our own personal taste is important, not because one form of culture is demonstrably better than another, but because that slow and deliberate process is part of how we develop our own identity and sense of self. Take that away, and you really do become the person the algorithm thinks you are.

As Chayka points out in Filterworld, algorithms “can feel like a force that only began to exist … in the era of social networks” when in fact they have “a history and legacy that has slowly formed over centuries, long before the Internet existed.” So how exactly did we arrive at this moment of algorithmic omnipresence? How did these recommendation machines come to dominate and shape nearly every aspect of our online and (increasingly) our offline lives? Even more important, how did we ourselves become the data that fuels them?

These are some of the questions Chris Wiggins and Matthew L. Jones set out to answer in How Data Happened: A History from the Age of Reason to the Age of Algorithms. Wiggins is a professor of applied mathematics and systems biology at Columbia University. He’s also the New York Times’ chief data scientist. Jones is now a professor of history at Princeton. Until recently, they both taught an undergrad course at Columbia, which served as the basis for the book.

Google’s New AI Can Generate Entire 2D Platformer Games

For better or for worse, generative AIs continue to evolve by leaps and bounds with each passing day, a fact that has once again been proven by Google’s DeepMind team with the reveal of Genie, a new AI-powered model capable of creating entire games from just a single image prompt. Trained without any action labels on a large dataset of publicly available Internet videos, Genie can turn any image, whether it’s a real-world photograph, a sketch, an AI-generated image, or a painting, into a simplistic 2D platformer, with the team noting that this approach is versatile and applicable across various domains. Moreover, developers highlight that this new model opens the door for future AI agents to be trained “in a never-ending curriculum of new, generated worlds.”

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