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Archive for the ‘cyborgs’ category: Page 64

Feb 15, 2020

Eye-tracking data improves prosthetic hands

Posted by in categories: biotech/medical, business, computing, cyborgs

Prosthetic hands restore only some of the function lost through amputation. But combining electrical signals from forearm muscles with other sources of information, such as eye tracking, promises better prostheses. A study funded by the SNSF gives specialists access to valuable new data.

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The hand is a precious limb. Its 34 muscles and 20 joints enable movements of great precision and complexity which are essential for interacting with the environment and with others on a daily basis. Hand amputation thus has severe physical and psychological repercussions on a person’s life. Myoelectric prosthetic hands, which work by recording electrical muscle signals on the skin, allow amputees to regain some lost function. But dexterity is often limited and the variability of the electrical signals from the forearm alone makes the prosthetics sometimes unreliable. Henning Müller, professor of business informatics, is investigating how combining data from myoelectric signals with other sources of information could lead to better prosthetics. Müller has now made available to the scientific community a dataset that includes eye tracking and computer vision as well as other information (electromyography and acceleration sensor data).

Feb 13, 2020

These bionic shorts help turn an epic hike into a leisurely stroll

Posted by in categories: cyborgs, information science, robotics/AI, transhumanism, wearables

Forget the Thighmaster. Someday you might add a spring to your step when walking or running using a pair of mechanically powered shorts.

Step up: The lightweight exoskeleton-pants were developed by researchers at Harvard University and the University of Nebraska, Omaha. They are the first device to assist with both walking and running, using an algorithm that adapts to each gait.

Making strides: The super-shorts show how wearable exoskeleton technology might someday help us perform all sorts of tasks. Progress in materials, actuators, and machine learning has led to a new generation of lighter, more powerful, and more adaptive wearable systems. Bulkier and heavier commercial systems are already used to help people with disabilities and workers in some factories and warehouses.

Feb 13, 2020

Neuroprosthetics: Medicine of the future

Posted by in categories: biotech/medical, cyborgs, life extension, neuroscience

Neuroprosthesis is the process of using direct electric stimulation to enable proper functioning of the nervous system. Neuroprosthetic devices supplements the input or the output signals to the neural system, enabling the individual to carry out proper functioning and physical activities. Some of the purposes which involve the use of neuroprosthetics include, techniques for bladder and bowel control, deep brain stimulation, and restoration of mobility and respiration to paralyzed individuals.

Get PDF sample copy of study @ http://bit.ly/39hTnku

Brain disorders exhibits a considerable social and economic burden in Europe. According to WHO survey, brain disorders are responsible for 35% of Europe’s total disease burden. This burden is increasing due to increasing number of aging population in Europe, and requires a considerable attention to address the treatment issues as all the cases does not respond to medication therapy.

Feb 8, 2020

Scientists Plugged a Bionic Eye Directly Into This Woman’s Brain

Posted by in categories: biological, computing, cyborgs, neuroscience, transhumanism

Bernardeta Gómez has been blind for 16 years. But using a bionic eye developed by Spanish neuroengineer Eduardo Fernandez, she was able to see again — without using her biological eyes at all.

The system, which Fernandez is honing at his University of Miguel Hernandez lab, comprises a few different parts, as detailed in a newly-published story in MIT Technology Review.

First, there’s a pair of glasses fitted with a camera that connects to a computer. The computer translates the camera’s live video feed into electronic signals. Those signals are then sent via a cable to a port that Fernandez surgically embedded in the back of Gómez’s skull. That port connects to an implant in the visual cortex of Gómez’s brain.

Feb 5, 2020

Religion and the Posthuman Discourse

Posted by in categories: cyborgs, nanotechnology, transhumanism

The proliferation of transhumanist thought beyond science fiction and into the public space seems, at first, a minor ideological and physical threat. Numerous concerns about the implications of transhumanism have been raised, but few regarding religious implications. Cultural anthropologist Chris Toumey notes in his article in Nature Nanotechnology the small body of literature grounded explicitly in Christian values, remarking “I would like to see religious thought on nanotechnology develop well beyond a reaction to the more sensationalist parts of the transhumanist vision.” [1] Though the quote specifies nanotechnology, it applies more broadly to non-secular works on the problem(s) with transhumanism. To find literature from Muslims, then, containing an approach to transhumanism guided by Islamic principles is a laborious endeavor. This is not to fault Muslims, but to draw observant, critical eyes to the transhumanist movement.

The existing literature must be studied in order to understand the scope of possible reconciliation/conflict as Muslims formulate their own methods of evaluation. In her book, Cyborg Selves: A Theological Anthropology of the Posthuman, Jeanine Thweatt-Bates, Assistant Professor of Theology at New Brunswick Theological Seminary, outlines her approach: one that is, at once, an overview of two approaches to the ‘posthuman,’ and an analysis of possible reconciliatory discourse with a Christian theological locus. To be clear, it’s not a book on the Christian perspective of the posthuman, but a Christian’s perspective.

The Cyborg

Feb 4, 2020

Wolfenstein: Youngblood – Official E3 2019 Trailer

Posted by in categories: cyborgs, entertainment, robotics/AI

Rid Paris of its Nazi problem together with a friend in Wolfenstein: Youngblood, the first co-op game in the series’s history. Set in a twisted 1980, step into the power armor of the “Terror Twins,” Jess and Soph Blazkowicz, on a mission to find your missing father BJ.

Clean up the Parisian streets with an arsenal of weapons and abilities in online co-op or with an AI companion. Wolfenstein: Youngblood is available July 26, 2019 for PC, PlayStation 4, Xbox One, and Nintendo Switch.

Continue reading “Wolfenstein: Youngblood – Official E3 2019 Trailer” »

Feb 3, 2020

This exoskeleton will obey your brain

Posted by in categories: biotech/medical, cyborgs, robotics/AI

Roboticists at the California Institute of Technology launched an initiative called RoAMS, which uses the latest research in robotic walking to create a new kind of medical exoskeleton. With the ability to move dynamically, using neurocontrol interfaces, these exoskeletons allow users to balance and walk without the crutches. Learn more in the latest IEEE Spectrum article! https://ieeexplore.ieee.org/document/8946313 #RoAMS #exoskeletons


Bipedal robots have long struggled to walk as humans do-balancing on two legs and moving with that almost-but-not-quite falling forward motion that most of us have mastered by the time we’re a year or two old. It’s taken decades of work, but robots are starting to get comfortable with walking, putting them in a position to help people in need.

Feb 2, 2020

Scientists Want to Explore Ocean With “Cyborg Jellyfish”

Posted by in categories: bioengineering, cyborgs

In a trial, the scientists were capable of using electrical jolts from microelectronic controllers to make jellyfish swim not only faster but also more efficiently, according to a paper published in Science Advances today.

“We’ve shown that they’re capable of moving much faster than they normally do, without an undue cost on their metabolism,” said co-author and Stanford bioengineering PhD candidate Nicole Xu, in a statement.

Continue reading “Scientists Want to Explore Ocean With ‘Cyborg Jellyfish’” »

Jan 28, 2020

World’s First Completely Robotic Heart

Posted by in categories: biotech/medical, cyborgs, robotics/AI

The world’s first completely robotic heart may end the need for transplants from dead humans in as few as 10 years, the hybrid heart made of soft artificial muscles and sensors is hoped to eventually end the need for human transplants.

The hybrid robotic heart is under development and could clear NHS heart transplant waiting lists and save many lives. It is the first hybrid heart made from soft artificial muscles and sensors which are coated in human tissues that are grown in a laboratory.

There are plans partnered with the British Heart Foundation to transplant it into the first person in 2028; the hope is that this hybrid robotic heart will save thousands of lives who would normally have died while waiting for a human organ donor on global waiting lists.

Jan 25, 2020

The biohacker who wants to become cyborg to be more perfect

Posted by in categories: bioengineering, biotech/medical, computing, cyborgs, life extension, neuroscience, transhumanism

New transhumanism and biohacking story out by one of Asia’s most influential newspapers: South China Morning Post:


From brain supplements to chip implants to nootropics, humans are using technology, medicine and extreme diets to improve their brainpower, health and longevity.

Continue reading “The biohacker who wants to become cyborg to be more perfect” »

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